
- #Terra incognita dragon quest builders guide chapter 1 how to#
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I put care and consideration into where I placed buildings, what materials I used, and expanded the village’s various resources not just for my own selfish needs, but also the needs of my new friends. As my rebuilding of the ruined city of Cantlin grew, and more residents showed up, I wasn’t just building for myself-I was building for them, and the future of Alefgard. That hunch I’d had that a purpose-driven Minecraft could be enjoyable couldn’t have been more correct.
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Ten hours in, that beginning slog was long over, and for the first time in months, I was actively wanting to spend all of my free gaming time playing something other than Overwatch. As the game continued to bombard me with instructions, and introductory tasks, and dialog boxes, I really just wanted to go break and build stuff. Then I meet the game’s very first NPC-a young lass named Pippa-and she wouldn’t shut up either. Once I’d finally made it out into the sunlight, she still wouldn’t shut up. As Rubiss told me the basics of the world (and the controls) while I stumbled around my tomb, she talked, and talked, and talked.
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It seems the evil Dragonlord had covered the land in darkness, and this curse had caused all of the world’s residents to forget how to create and build on their own. After customizing my heroine, she was brought back from the dead by the Goddess Rubiss, who proclaimed me the fabled “Builder” tasked with bringing life back to Alefgard. Months later, as I was about fifteen minutes into the game, I was instead worried.

A hopefully-competent Minecraft clone-something its devs didn’t even begin to try to deny-with story, and NPCs, and proper combat, and other elements of the beloved Dragon Quest franchise? I was so ready.

So, when Square Enix first showed off Dragon Quest Builders, I was quite excited. While I never felt like Minecraft needed to have some sort of “story” or “purpose” or “point” to it beyond being a playbox of materials and monsters, there was always part of me that didwish the game could also be more like-well, a game. Minecraft was about building your own worlds, and finding adventures in them through experiences both big and small, planned and unplanned. Even though I could never have imagined at that point the phenomenon Mojang’s building/survival project would become, it was still a game I became lost in for weeks and months at a time. Continued abuse of our services will cause your IP address to be blocked indefinitely.At some point in 2010, a friend convinced me to try out this weird little indie computer game called Minecraft. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.

